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AUTO CAD Techniques

Learning to use AutoCAD Sheet Sets

In this AutoCAD Sheet Sets training course, Autodesk CAD expert Brian Benton will show you how to create and manage Sheet Sets for your CAD projects, making you more efficient and organized. This tutorial is for users that already have a working knowledge of AutoCAD and want to get more organized and efficient.

AutoCAD to Photoshop

This tutorial demonstrates a number of workflows from quick and simple to high quality.

AutoCAD 2010: Joining Lines, Polylines and Arcs

This video tutorial demonstrates how to join lines, polylines and arcs using the Join command and the Edit Polyline command. Running time: 6min 49sec

Setting up a PostScript Plotter

How to set up a PostScript Plotter.

Scaling Images

How to scale images in AutoCAD.

Adding Sunlight to your Drawings

This tutorial takes you through the steps required to add realistic sunlight effects to your 3D model.

Creating Custom Bitmap Materials

This tutorial demonstartes how to create your own bitmap based materials using Photoshop and AutoCAD.

Creating Seamless Tiles

This tutorial shows you how to create perfectly seamless image tiles in Photoshop. The image tiles are perfect for creating image based materials in AutoCAD, MAX or Bryce.

AutoCAD to Bryce

This tutorial takes a step-by-step approach to moving your AutoCAD 3D models into Bryce, applying materials and creating a setting.

Importing AutoCAD Meshes to Bryce

This tutorial describes how to create a triangular ground model using Key Terra-Firma and AutoCAD and how to import this ground model into Bryce.

Perspectives, Slides and Scripts

AutoCAD can be used to create a simple "walk through" of any 3D model. This tutorial shows you how.

Entering Survey Data using AutoCAD

These techniques apply to basic CAD programs such as AutoCAD, IntelliCAD, etc. If you have a civil/survey program or add-on, such as Land Desktop, SurvCADD, Eagle Point, etc., then there are built-in tools for entering lines and curves.

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Some basics and how it works in conventional CAD

1. Reverse engineer from scanned photo tracings. Sometimes, I wanted to reverse engineer a part where I didn’t need precise measurements for most of its geometry. Remodeling from a photo, along with calipers when I needed more resolution, has proven to be a very efficient approach. One particularly compelling trick is to put flanges and other flat interfaces directly on the glass of the office scanner. Sketching over those images easily achieves similar resolution to most 3D printers. Years ago, I modeled most of the castings on this ‘78 Beetle Transmission in SpaceClaim by tracing carefully taken photographs and scans of its flanges. 2. 3D sketch on top of images. The next step is to try actual 3D sketching on top of images. Below are some examples I did by 3D sketching on MC Escher lithographs using a technique substantially similar to the basic approach used in the video. 3D models from photos  Now let’s take a look on how to to accomplish this basic tric...